Files
yavsc/Yavsc/Controllers/Communicating/LiveController.cs

83 lines
3.8 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Net.WebSockets;
using System.Security.Claims;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.AspNet.Mvc;
using Microsoft.Extensions.Logging;
using Yavsc.ViewModels.Streaming;
namespace Yavsc.Controllers.Communicating
{
public class LiveController : Controller
{
ILogger _logger;
public static ConcurrentDictionary<string, LiveCastMeta> Casters = new ConcurrentDictionary<string, LiveCastMeta>();
public LiveController(LoggerFactory loggerFactory)
{
_logger = loggerFactory.CreateLogger<LiveController>();
}
public async Task<IActionResult> Cast()
{
var uname = User.GetUserName();
// ensure this request is for a websocket
if (!HttpContext.WebSockets.IsWebSocketRequest) return new BadRequestResult();
// ensure uniqueness of casting stream from this user
var existent = Casters[uname];
if (existent != null) return new BadRequestObjectResult("not supported, you already casting, there's support for one live streaming only");
var meta = new LiveCastMeta { Socket = await HttpContext.WebSockets.AcceptWebSocketAsync() };
using (meta.Socket)
{
if (meta.Socket != null && meta.Socket.State == WebSocketState.Open)
{
Casters[uname] = meta;
// TODO: Handle the socket here.
// Find receivers: others in the chat room
// send them the flow
byte[] buffer = new byte[1024];
WebSocketReceiveResult received = await meta.Socket.ReceiveAsync
(new ArraySegment<byte>(buffer), CancellationToken.None);
// FIXME do we really need to close those one in invalid state ?
Stack<string> ToClose = new Stack<string>();
while (received.MessageType != WebSocketMessageType.Close)
{
_logger.LogInformation($"Echoing {received.Count} bytes received in a {received.MessageType} message; Fin={received.EndOfMessage}");
// Echo anything we receive
// and send to all listner found
foreach (var cliItem in meta.Listeners)
{
var listenningSocket = cliItem.Value;
if (listenningSocket.State == WebSocketState.Open)
await listenningSocket.SendAsync(new ArraySegment<byte>
(buffer, 0, received.Count), received.MessageType, received.EndOfMessage, CancellationToken.None);
else ToClose.Push(cliItem.Key);
}
received = await meta.Socket.ReceiveAsync(new ArraySegment<byte>(buffer), CancellationToken.None);
string no;
do
{
no = ToClose.Pop();
WebSocket listenningSocket;
if (meta.Listeners.TryRemove(no, out listenningSocket))
await listenningSocket.CloseAsync(WebSocketCloseStatus.EndpointUnavailable, "State != WebSocketState.Open", CancellationToken.None);
} while (no != null);
}
await meta.Socket.CloseAsync(received.CloseStatus.Value, received.CloseStatusDescription, CancellationToken.None);
Casters[uname] = null;
}
else _logger.LogInformation($"failed (meta.Socket != null && meta.Socket.State == WebSocketState.Open)");
}
return Ok();
}
}
}